CO-OP
Multiplayer
GONE Fishing is 1 to 8 players. You can play alone, in a squad of two or three, or in a public or private lobby. Public games show up in the server browser. There is no dedicated-server product in the notes. The host runs the session.
There is no console version, so there is no console cross-play to configure. PC cross-play with another store is not documented. Writing “cross-play is unsupported” as an official confirmation would overclaim the sources.
Rules that change with headcount
Upgrade prices scale at about base × 0.5 × player count, so four players do not pay four times. Quota also stops scaling in a straight line. Both figures are community write-ups of the live game, not a sticker on the store page.
- The 22 October 2026 Jeremy Wade changes explicitly remove sacrificing hearts for resurrection in that difficulty. Do not assume this mode-specific change applies everywhere, or rely on an older revive plan for Jeremy Wade. Check the current mode and patch notes.
- You can also wait until the next day.
- The musket kills most creatures and also kills teammates, then breaks. TNT hits friends too.
- A version mismatch blocks the join. Restart Steam and take the update.
- P2P or UDP blocked by a router is a known fail. A plugged-in PS4 pad has also been blamed for failed joins.
Questions
Can I revive a dead teammate with a heart?
Not in Jeremy Wade after its 22 October 2026 changes. The announcement does not establish the rule for every other mode.
Is the cap still 4?
No. Four was Early Access. The store page says 1–8.
Is voice push-to-talk?
V is the default key, and the channel starts muted. Turn it on in options and pick the microphone.
Keep going
Sources
- Steam store page, GONE Fishing (app 3645890)
- Official FAQ
- gonefishing.wiki controls and guides
- Steam news for app 3645890
Last checked 23 October 2026. Page updated 2026-10-23.
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